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CEC
2005
IEEE
14 years 2 months ago
Coevolution of neural Go players in a cultural environment
Abstract- We present experiments (co)evolving Go players based on artificial neural networks (ANNs) for a 5x5 board. ANN structure and weights are encoded in multi–chromosomal g...
Helmut A. Mayer, Peter Maier
AIR
1998
103views more  AIR 1998»
13 years 8 months ago
Tackling Real-Coded Genetic Algorithms: Operators and Tools for Behavioural Analysis
Abstract. Genetic algorithms play a significant role, as search techniques for handling complex spaces, in many fields such as artificial intelligence, engineering, robotic, etc...
Francisco Herrera, Manuel Lozano, José L. V...
PODC
2004
ACM
14 years 1 months ago
Computation in networks of passively mobile finite-state sensors
We explore the computational power of networks of small resource-limited mobile agents. We define two new models of computation based on pairwise interactions of finite-state ag...
Dana Angluin, James Aspnes, Zoë Diamadi, Mich...
WINET
2010
142views more  WINET 2010»
13 years 6 months ago
Demand-driven publish/subscribe in mobile environments
—We propose a novel Self-Balancing Supply/Demand (SBSD) reactive MANET protocol. Our algorithm dynamically discovers publications matching specified subscriptions by controlled f...
Aris M. Ouksel, Doug Lundquist
CN
2008
192views more  CN 2008»
13 years 8 months ago
Research on multicast routing protocols for mobile ad-hoc networks
A mobile ad-hoc network (MANET) is composed of mobile nodes without any infrastructure. Mobile nodes self-organize to form a network over radio links. The goal of MANETs is to ext...
Junhai Luo, Xue Liu, Danxia Ye