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ESANN
2008
13 years 9 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
ICPW
2007
13 years 9 months ago
Rule responder: RuleML-based agents for distributed collaboration on the pragmatic web
The Rule Responder project (responder.ruleml.org) extends the Semantic Web towards a Pragmatic Web infrastructure for collaborative human-computer networks. These allow semi-autom...
Adrian Paschke, Harold Boley, Alexander Kozlenkov,...
MSCS
2008
119views more  MSCS 2008»
13 years 7 months ago
Structural subtyping for inductive types with functorial equality rules
Subtyping for inductive types in dependent type theories is studied in the framework of coercive subtyping. General structural subtyping rules for parameterised inductive types ar...
Zhaohui Luo, Robin Adams
JCT
2010
109views more  JCT 2010»
13 years 6 months ago
Avoider-Enforcer: The rules of the game
An Avoider-Enforcer game is played by two players, called Avoider and Enforcer, on a hypergraph F ⊆ 2X . The players claim previously unoccupied elements of the board X in turns...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...
WECWIS
2005
IEEE
157views ECommerce» more  WECWIS 2005»
14 years 1 months ago
Business Rules Integration in BPEL - A Service-Oriented Approach
Business rules change quite often. These changes cannot be handled efficiently by representing business rules embedded in the source code of the business logic. Efficient handli...
Florian Rosenberg, Schahram Dustdar