A general class of no-regret learning algorithms, called no-Φ-regret learning algorithms, is defined which spans the spectrum from no-external-regret learning to no-internal-reg...
Three-color parity games capture the disjunction of a B¨uchi and a co-B¨uchi condition. The most efficient known algorithm for these games is the progress measures algorithm by ...
Consider a network in which a collection of source nodes maintain and periodically update data objects for a collection of sink nodes, each of which periodically accesses the data...
R. C. Chakinala, Abishek Kumarasubramanian, Kofi A...
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Temperature Discovery Search (TDS) is a new minimaxbased game tree search method designed to compute or approximate the temperature of a combinatorial game. TDS is based on the co...