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SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
ECCC
2006
218views more  ECCC 2006»
13 years 7 months ago
Efficient Algorithms for Online Game Playing and Universal Portfolio Management
We introduce a new algorithm and a new analysis technique that is applicable to a variety of online optimization scenarios, including regret minimization for Lipschitz regret func...
Amit Agarwal, Elad Hazan
AAIM
2007
Springer
101views Algorithms» more  AAIM 2007»
14 years 1 months ago
How to Play the Majority Game with Liars
Steve Butler, Jia Mao, Ronald L. Graham
CORR
2008
Springer
122views Education» more  CORR 2008»
13 years 7 months ago
Strategy Improvement for Concurrent Safety Games
We consider concurrent games played on graphs. At every round of the game, each player simultaneously and independently selects a move; the moves jointly determine the transition ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...