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PERVASIVE
2006
Springer
13 years 9 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
SIAMDM
2008
89views more  SIAMDM 2008»
13 years 9 months ago
Planarity, Colorability, and Minor Games
Let m and b be positive integers and let F be a hypergraph. In an (m, b) Maker-Breaker game F two players, called Maker and Breaker, take turns selecting previously unclaimed vert...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...
ICMCS
2006
IEEE
128views Multimedia» more  ICMCS 2006»
14 years 3 months ago
A System for Automatic Judgment of Offsides in Soccer Games
In this paper, we propose a system for automatic judgment of offsides in soccer games. We detect and track players in fixed multi camera images and calculate the world coordinates...
Sadatsugu Hashimoto, Shinji Ozawa
AVI
2004
13 years 10 months ago
Scene-Driver: reusing broadcast animation content for engaging, narratively coherent games
Scene-Driver is a software toolkit for the reuse of broadcast animation content to provide new engaging experiences for children. It has been developed and tested using content fr...
Annika Wolff, Paul Mulholland, Zdenek Zdráh...
FUNGAMES
2010
13 years 10 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann