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127
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CHI
2011
ACM
14 years 7 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
95
Voted
GECCO
2006
Springer
222views Optimization» more  GECCO 2006»
15 years 7 months ago
High-order punishment and the evolution of cooperation
The Prisoner's Dilemma and the Public Goods Game are models to study mechanisms leading to the evolution of cooperation. From a simplified rational and egoistic perspective t...
Bastian Baranski, Thomas Bartz-Beielstein, Rü...
124
Voted
ATAL
2010
Springer
15 years 4 months ago
Robust Bayesian methods for Stackelberg security games
Recent work has applied game-theoretic models to real-world security problems at the Los Angeles International Airport (LAX) and Federal Air Marshals Service (FAMS). The analysis o...
Christopher Kiekintveld, Milind Tambe, Janusz Mare...
149
Voted
CSE
2009
IEEE
15 years 7 months ago
Equilibria and Efficiency Loss in Games on Networks
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
127
Voted
IEEEIAS
2007
IEEE
15 years 10 months ago
Computational Forensics: Towards Hybrid-Intelligent Crime Investigation
In recent years, mathematical, statistical and computer science methods have found extensive application in developing new procedures for crime investigation, prosecution and the ...
Katrin Franke, Sargur N. Srihari