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NIPS
2004
15 years 5 months ago
Solitaire: Man Versus Machine
In this paper, we use the rollout method for policy improvement to analyze a version of Klondike solitaire. This version, sometimes called thoughtful solitaire, has all cards reve...
Xiang Yan, Persi Diaconis, Paat Rusmevichientong, ...
LICS
2007
IEEE
15 years 10 months ago
Game Relations and Metrics
We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a succ...
Luca de Alfaro, Rupak Majumdar, Vishwanath Raman, ...
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SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
15 years 9 months ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
AAAI
2008
15 years 6 months ago
Expectation-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using
ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Andrew Gilpin, Tuomas Sandholm
MLQ
2008
63views more  MLQ 2008»
15 years 3 months ago
The stationary set splitting game
The stationary set splitting game is a game of perfect information of length 1 between two players, unsplit and split, in which unsplit chooses stationarily many countable ordinal...
Paul B. Larson, Saharon Shelah