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GECCO
2007
Springer
172views Optimization» more  GECCO 2007»
14 years 2 months ago
Acquiring evolvability through adaptive representations
Adaptive representations allow evolution to explore the space of phenotypes by choosing the most suitable set of genotypic parameters. Although such an approach is believed to be ...
Joseph Reisinger, Risto Miikkulainen
CIG
2005
IEEE
14 years 1 months ago
Further Evolution of a Self-Learning Chess Program
Previous research on the use of coevolution to improve a baseline chess program demonstrated a performance rating of 2550 against Pocket Fritz 2.0 (PF2). A series of 12 games (6 wh...
David B. Fogel, Timothy J. Hays, Sarah L. Hahn, Ja...
ROBOCUP
1998
Springer
148views Robotics» more  ROBOCUP 1998»
14 years 1 days ago
The CMTrio-98 Sony-Legged Robot Team
Sony has provided a remarkable platform for research and development in robotic agents, namely fully autonomous legged robots. In this paper, we describe our work using Sony's...
Manuela M. Veloso, William T. B. Uther
AIIDE
2007
13 years 10 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
ACMDIS
2008
ACM
13 years 9 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe