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HUC
2010
Springer
13 years 6 months ago
EnergyLife: pervasive energy awareness for households
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
Christoffer Björkskog, Giulio Jacucci, Lucian...
EDUTAINMENT
2009
Springer
13 years 5 months ago
Design of an Interactive Table for Mixed-Reality Learning Environments
This paper presents a prototype of a low-cost Mixed Reality Interactive Table (MRIT) which is equipped with a Web camera, a projector, animal-appearance robots, gloves with acceler...
Mu-Chun Su, Gwo-Dong Chen, Yi-Shan Tsai, Ren-Hao Y...
CORR
2011
Springer
174views Education» more  CORR 2011»
13 years 2 months ago
Hide-and-Seek with Directional Sensing
: We consider a game played between a hider, who hides a static object in one of several possible positions in a bounded planar region, and a searcher who wishes to reach the objec...
Alessandro Borri, Shaunak Dattaprasad Bopardikar, ...
CANDC
2011
ACM
12 years 7 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
HICSS
2012
IEEE
296views Biometrics» more  HICSS 2012»
12 years 3 months ago
Sparking Creativity: Improving Electronic Brainstorming with Individual Cognitive Priming
In recent years, there has been growing interest in the study of individual cognition in teams. Meanwhile, we learned that much of human behavior involves nonconscious cognition. ...
Alan R. Dennis, Randall K. Minas, Akshay Bhagwatwa...