Sciweavers

1319 search results - page 249 / 264
» Playing the Expert Game
Sort
View
INTERACT
2007
13 years 9 months ago
Towards a Physiological Model of User Interruptability
User interruptability has become an important topic of study in Human-Computer Interaction (HCI). However, automatically determining the availability of users is still problematic....
Daniel Chen, Jamie Hart, Roel Vertegaal
NIPS
2007
13 years 9 months ago
TrueSkill Through Time: Revisiting the History of Chess
We extend the Bayesian skill rating system TrueSkill to infer entire time series of skills of players by smoothing through time instead of filtering. The skill of each participat...
Pierre Dangauthier, Ralf Herbrich, Tom Minka, Thor...
SCANGIS
2001
13 years 9 months ago
Location-based services: A database perspective
We are heading rapidly towards a global computing and information infrastructure that will contain billions of wirelessly connected devices, many of which will offer so-called loca...
Christian S. Jensen, Anders Friis-Christensen, Tor...
UAI
2004
13 years 9 months ago
Dynamical Systems Trees
We propose dynamical systems trees (DSTs) as a flexible model for describing multiple processes that interact via a hierarchy of aggregating processes. DSTs extend nonlinear dynam...
Andrew Howard, Tony Jebara
CVPR
2010
IEEE
13 years 8 months ago
Player Localization Using Multiple Static Cameras for Sports Visualization
We present a novel approach for robust localization of multiple people observed using multiple cameras. We use this location information to generate sports visualizations, which i...
Raffay Hamid, Ramkrishan Kumar, Matthias Grundmann...