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KI
2008
Springer
13 years 9 months ago
Automatic Bidding for the Game of Skat
In recent years, researchers started to study the game of Skat. The strength of existing Skat playing programs is definitely the card play phase. The bidding phase, however, has be...
Thomas Keller, Sebastian Kupferschmid
CHI
2008
ACM
14 years 9 months ago
Playful toothbrush: ubicomp technology for teaching tooth brushing to kindergarten children
This case study in UbiComp technology and design presents a "Playful Toothbrush" system for assisting parents and teachers to motivate kindergarten children to learn pro...
Yu-Chen Chang, Jin-Ling Lo, Chao-Ju Huang, Nan-Yi ...
AIIDE
2007
13 years 11 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
BCSHCI
2008
13 years 10 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
AML
2005
82views more  AML 2005»
13 years 9 months ago
The canonical function game
The canonical function game is a game of length 1 introduced by W. Hugh Woodin which falls inside a class of games known as Neeman games. Using large cardinals, we show that it is...
Paul B. Larson