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LICS
2005
IEEE
14 years 2 months ago
Ludics Nets, a game Model of Concurrent Interaction
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
Claudia Faggian, François Maurel
ACMACE
2005
ACM
14 years 2 months ago
Keeping bots out of online games
We study the problem of restricting participation in online games to human players, so they can enjoy the game without interference from automated playing agents known as bots. We...
Philippe Golle, Nicolas Ducheneaut
GI
2009
Springer
13 years 6 months ago
Autonomous Units to Model Games
: Communities of autonomous units are devices to model the interaction of independent processes in a rule-based and graphical way. In this paper, the framework is proposed to descr...
Hans-Jörg Kreowski, Sabine Kuske, Hauke T&oum...
EGOV
2003
Springer
14 years 2 months ago
Intelligent Agent-Based Expert Interactions in a Knowledge Management Portal
The goal of the Structural Fund Project Knowledge Portal is to support organizations and individuals involved in the SF project proposal development processes to achieve the highes...
Witold Staniszkis, Eliza Staniszkis
NIPS
2004
13 years 10 months ago
Experts in a Markov Decision Process
We consider an MDP setting in which the reward function is allowed to change during each time step of play (possibly in an adversarial manner), yet the dynamics remain fixed. Simi...
Eyal Even-Dar, Sham M. Kakade, Yishay Mansour