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TARK
2007
Springer
14 years 1 months ago
Explaining quantity implicatures
We give derivations of two formal models of Gricean Quantity1 implicature and strong exhaustivity (Van Rooij and Schulz, 2004; Schulz and Van Rooij, 2006), in bidirectional optima...
Tikitu de Jager, Robert van Rooij
AAAI
2010
13 years 9 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt
ICAT
2007
IEEE
14 years 2 months ago
Playing in a Virtual World: Exploration and Aspects of Play
My research is concerned with ‘explorable virtual worlds’, usually those that are ‘artworks’, dealing with aesthetic and affective domains. Whilst developing theoretical e...
Alison Gazzard
CORR
2002
Springer
108views Education» more  CORR 2002»
13 years 7 months ago
Learning to Play Games in Extensive Form by Valuation
Game theoretic models of learning which are based on the strategic form of the game cannot explain learning in games with large extensive form. We study learning in such games by ...
Philippe Jehiel, Dov Samet
GI
2009
Springer
13 years 5 months ago
Mobile Camera Gaming: Using Camera Enabled Mobile Phones for Photo Playing
: As the mobile phone's camera is becoming the most widely available consumer tool for media creation it also opens new possibilities for casual and social form of mobile gami...
Kai Kuikkaniemi, Lassi Seppälä