To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Abstract. In scheduling using constraint programming we usually reason only about possible start times and end times of activities and remove those which are recognized as unfeasib...
Model-driven engineering proposes to develop software systems by first creating an executable model of the system design and then transforming this model into an implementation. T...
Thomas Weigert, Frank Weil, Aswin van den Berg, Pa...
A spontaneous symmetry breaking argument is applied to the problem of protein form, via a Rate Distortion analysis of the relation between genome coding and the final condensation...
We present a new role system for specifying changing referencing relationships of heap objects. The role of an object depends, in large part, on its aliasing relationships with ot...