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GAMEON
2000
13 years 9 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
CPAIOR
2009
Springer
13 years 8 months ago
Max Energy Filtering Algorithm for Discrete Cumulative Resources
Abstract. In scheduling using constraint programming we usually reason only about possible start times and end times of activities and remove those which are recognized as unfeasib...
Petr Vilím
COMPSAC
2008
IEEE
13 years 7 months ago
Automated Code Generation for Industrial-Strength Systems
Model-driven engineering proposes to develop software systems by first creating an executable model of the system design and then transforming this model into an implementation. T...
Thomas Weigert, Frank Weil, Aswin van den Berg, Pa...
BIOSYSTEMS
2010
82views more  BIOSYSTEMS 2010»
13 years 7 months ago
A rate distortion approach to protein symmetry
A spontaneous symmetry breaking argument is applied to the problem of protein form, via a Rate Distortion analysis of the relation between genome coding and the final condensation...
Rodrick Wallace
CORR
2004
Springer
87views Education» more  CORR 2004»
13 years 7 months ago
Roles Are Really Great!
We present a new role system for specifying changing referencing relationships of heap objects. The role of an object depends, in large part, on its aliasing relationships with ot...
Viktor Kuncak, Patrick Lam, Martin C. Rinard