Sciweavers

520 search results - page 7 / 104
» Playing to Retain the Advantage
Sort
View
CHI
2011
ACM
12 years 11 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
ICIP
2010
IEEE
13 years 5 months ago
Saliency detection using maximum symmetric surround
Detection of visually salient image regions is useful for applications like object segmentation, adaptive compression, and object recognition. Recently, full-resolution salient ma...
Radhakrishna Achanta, Sabine Süsstrunk
JCP
2007
118views more  JCP 2007»
13 years 7 months ago
Tutoring an Entire Game with Dynamic Strategy Graphs: The Mixed-Initiative Sudoku Tutor
Abstract— In this paper, we develop a mixed-initiative intelligent tutor for the game of Sudoku called MITS. We begin by developing a characterization of the strategies used in S...
Allan Caine, Robin Cohen
PARA
2004
Springer
14 years 1 months ago
Performance of Taylor Model Methods for Validated Integration of ODEs
The performance of various Taylor model (TM)-based methods for the validated integration of ODEs is studied for some representative computational problems. For nonlinear problems, ...
Martin Berz, Kyoko Makino
IMF
2007
13 years 9 months ago
A Common Process Model for Incident Response and Computer Forensics
: Incident Response and Computer Forensics are two areas with similar goals but distinct process models. While in both cases the goal is to investigate computer security incidents ...
Felix C. Freiling, Bastian Schwittay