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JMM2
2007
131views more  JMM2 2007»
13 years 7 months ago
Effect of Digital Games on Children's Cognitive Achievement
—Technologies’ rapid advance in developing digital media has been extensively applied in contemporary play materials to enrich children’s play, such as electronic or computer...
Tsung-Yen Chuang, Wei-Fan Chen
HYBRID
2009
Springer
14 years 2 months ago
Optimization of Multi-agent Motion Programs with Applications to Robotic Marionettes
Abstract. In this paper, we consider the problem of generating optimized, executable control code from high-level, symbolic specifications. In particular, we construct symbolic co...
Patrick Martin, Magnus Egerstedt
ICRA
2002
IEEE
144views Robotics» more  ICRA 2002»
14 years 16 days ago
Simultaneous Localization and Mapping with Detection and Tracking of Moving Objects
Both simultaneous localization and mapping (SLAM) and detection and tracking of moving objects (DTMO) play key roles in robotics and automation. For certain constrained environmen...
Chieh-Chih Wang, Charles E. Thorpe
GD
1997
Springer
13 years 11 months ago
Implementing a General-Purpose Edge Router
Although routing is a well-studied problem in various contexts, there remain unsolved problems in routing edges for graph layouts. In contrast with techniques from other domains su...
David P. Dobkin, Emden R. Gansner, Eleftherios Kou...
BIRTHDAY
2006
Springer
13 years 11 months ago
Searching in a Maze, in Search of Knowledge: Issues in Early Artificial Intelligence
Abstract. Heuristic programming was the first area in which AI methods were tested. The favourite case-studies were fairly simple toyproblems, such as cryptarithmetic, games, such ...
Roberto Cordeschi