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JAIR
2008
135views more  JAIR 2008»
13 years 7 months ago
On Similarities between Inference in Game Theory and Machine Learning
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...
AIIDE
2007
13 years 10 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
ACNS
2009
Springer
113views Cryptology» more  ACNS 2009»
13 years 12 months ago
Fast Packet Classification Using Condition Factorization
Abstract. Rule-based packet classification plays a central role in network intrusion detection systems such as Snort. To enhance performance, these rules are typically compiled int...
Alok Tongaonkar, R. Sekar, Sreenaath Vasudevan
BIBE
2009
IEEE
126views Bioinformatics» more  BIBE 2009»
14 years 2 months ago
Mining Positional Association Super-Rules on Fixed-Size Protein Sequence Motifs
— Protein sequence motifs information is crucial to the analysis of biologically significant regions. The conserved regions have the potential to determine the role of the protei...
Bernard Chen, Sinan Kockara
AIIDE
2007
13 years 10 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...