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DASFAA
2004
IEEE
142views Database» more  DASFAA 2004»
13 years 11 months ago
Ontological and Pragmatic Knowledge Management for Web Service Composition
The vision of the Semantic Web is to reduce manual discovery and usage of Web resources (documents and services) and to allow intelligent agents to automatically identify these Web...
Soon Ae Chun, Yugyung Lee, James Geller
ATAL
2010
Springer
13 years 9 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
ATAL
2007
Springer
14 years 1 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
CHI
2011
ACM
12 years 11 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
DIGRA
2005
Springer
14 years 1 months ago
Growing Complex Games
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...
Nicholas Glean