Sciweavers

129 search results - page 26 / 26
» Playing with sounds as playing video games
Sort
View
ACMIDC
2010
13 years 11 months ago
Paper-based multimedia interaction as learning tool for disabled children
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Franca Garzotto, Manuel Bordogna
CVPR
2007
IEEE
14 years 9 months ago
Beyond bottom-up: Incorporating task-dependent influences into a computational model of spatial attention
A critical function in both machine vision and biological vision systems is attentional selection of scene regions worthy of further analysis by higher-level processes such as obj...
Robert J. Peters, Laurent Itti
SIGECOM
2010
ACM
125views ECommerce» more  SIGECOM 2010»
14 years 9 days ago
Information asymmetries in pay-per-bid auctions
Recently, some mainstream e-commerce web sites have begun using “pay-per-bid” auctions to sell items, from video games to bars of gold. In these auctions, bidders incur a cost...
John W. Byers, Michael Mitzenmacher, Georgios Zerv...
CANDC
2009
ACM
13 years 5 months ago
A tale of two online communities: fostering collaboration and creativity in scientists and children
There has been much recent interest in the development of tools to foster remote collaboration and shared creative work. An open question is: what are the guidelines for this proc...
Cecilia R. Aragon, Sarah S. Poon, Andrés Mo...