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TOG
2002
148views more  TOG 2002»
13 years 7 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
SMI
2006
IEEE
112views Image Analysis» more  SMI 2006»
14 years 1 months ago
ReMESH: An Interactive Environment to Edit and Repair Triangle Meshes
Polygonal meshes obtained from acquisition of real-world objects may easily exhibit topological or geometrical defects, which often prevent subsequent processing and analysis to p...
Marco Attene, Bianca Falcidieno
CGF
2007
113views more  CGF 2007»
13 years 7 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
MM
1999
ACM
141views Multimedia» more  MM 1999»
14 years 6 hour ago
Passive capture and structuring of lectures
Despite recent advances in authoring systems and tools, creating multimedia presentations remains a labor-intensive process. This paper describes a system for automatically constr...
Sugata Mukhopadhyay, Brian Christopher Smith
SMI
2005
IEEE
14 years 1 months ago
Mesh Editing with an Embedded Network of Curves
We propose a new topological data structure for representing a set of polygonal curves embedded in a meshed surface. In this embedding, the vertices of the curve do not necessaril...
Wan-Chiu Li, Bruno Lévy, Jean-Claude Paul