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TOG
2002
148views more  TOG 2002»
13 years 8 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
ECCV
2008
Springer
14 years 11 months ago
Robust Multiple Structures Estimation with J-Linkage
This paper tackles the problem of fitting multiple instances of a model to data corrupted by noise and outliers. The proposed solution is based on random sampling and conceptual da...
Roberto Toldo, Andrea Fusiello
ICPR
2006
IEEE
14 years 10 months ago
Target Model Estimation using Particle Filters for Visual Servoing
In this paper, we present a novel method for model estimation for visual servoing. This method employs a particle filter algorithm to estimate the depth of the image features onli...
A. H. Abdul Hafez, C. V. Jawahar
CVPR
2001
IEEE
14 years 11 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...
HAPTICS
2007
IEEE
14 years 3 months ago
Discriminability of Real and Virtual Surfaces with Triangular Gratings
Human sensitivity to height differences in textured surfaces is on the order of microns. Research on human texture perception requires texture samples with precisely controlled mi...
Matthew Kocsis, Hong Z. Tan, Bernard D. Adelstein