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NIPS
2000
13 years 8 months ago
Machine Learning for Video-Based Rendering
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
Arno Schödl, Irfan A. Essa
ICAT
2003
IEEE
14 years 23 days ago
All in-Focus View Synthesis from Under-Sampled Light Fields
Light field rendering (LFR) is a fundamental method for generating new views from a set of pre-acquired images. We use densely-aligned cameras for the process of acquiring the se...
Keita Takahashi, Akira Kubota, Takeshi Naemura
CGF
2010
111views more  CGF 2010»
13 years 7 months ago
Density-based Outlier Rejection in Monte Carlo Rendering
The problem of noise in Monte-Carlo rendering arising from estimator variance is well-known and well-studied. In this work, we concentrate on identifying individual light paths as...
Christopher DeCoro, Tim Weyrich, Szymon Rusinkiewi...
ICPR
2008
IEEE
14 years 1 months ago
Real-time 3D tracking using multiple sample points
In this paper, we propose a method for robust and realtime estimation of 3D motion. In our method, we use multiple sample points that are on an object before and after moving. Poi...
Akihito Seki, Hiroshi Hattori
ICRA
2007
IEEE
114views Robotics» more  ICRA 2007»
14 years 1 months ago
Spherical Laser Point Sampling with Application to 3D Scene Genetic Registration
— Scene registration of 3D laser rangefinder scans is increasingly being required in applications, such as mobile robotics, that demand a timely response. For speeding up point ...
Jorge L. Martínez, Antonio Reina, Anthony M...