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TOG
2002
134views more  TOG 2002»
13 years 7 months ago
The SAGE graphics architecture
The Scalable, Advanced Graphics Environment (SAGE) is a new high-end, multi-chip rendering architecture. Each single SAGE board can render in excess of 80 million fully lit, textu...
Michael Deering, David Naegle
TVCG
2011
132views more  TVCG 2011»
13 years 2 months ago
Point-Based Visualization for Large Hierarchies
—Space-filling layout techniques for tree representations are frequently used when the available screen space is small or the data set is large. In this paper, we propose an ef...
Hans-Jörg Schulz, Steffen Hadlak, Heidrun Sch...
SIGGRAPH
1998
ACM
13 years 11 months ago
A Perceptually Based Adaptive Sampling Algorithm
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified ...
Mark R. Bolin, Gary W. Meyer
JGTOOLS
2006
107views more  JGTOOLS 2006»
13 years 7 months ago
Efficient Shadows for Sampled Environment Maps
This paper addresses the problem of efficiently calculating shadows from environment maps in the context of ray-tracing. Since accurate rendering of shadows from environment maps ...
Aner Ben-Artzi, Ravi Ramamoorthi, Maneesh Agrawala
ICPR
2004
IEEE
14 years 8 months ago
Training of Classifiers Using Virtual Samples Only
This paper describes the training of classifiers entirely based on virtual images, rendered by a ray-tracing software. Two classifiers, a support vector machine and a polynomial c...
Annika Kuhl, Lars Krüger, Christian Wöhl...