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CGF
2008
154views more  CGF 2008»
13 years 7 months ago
Precomputed Atmospheric Scattering
We present a new and accurate method to render the atmosphere in real time from any viewpoint from ground level to outer space, while taking Rayleigh and Mie multiple scattering i...
Eric Bruneton, Fabrice Neyret
RT
2000
Springer
13 years 11 months ago
Soft Shadow Maps for Linear Lights
Soft shadows and penumbra regions generated by extended light sources such as linear and area lights are visual effects that significantly contribute to the realism of a scene. In ...
Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seide...
ICIP
2005
IEEE
14 years 9 months ago
Shape space sampling distributions and their impact on visual tracking
Object motions can be represented as a sequence of shape deformations and translations which can be interpretated as a sequence of points in N-dimensional shape space. These space...
Amit Kale, Christopher O. Jaynes
ICASSP
2011
IEEE
12 years 11 months ago
Sampling and reconstructing diffusion fields with localized sources
We study the spatiotemporal sampling of a diffusion field generated by K point sources, aiming to fully reconstruct the unknown initial field distribution from the sample measur...
Juri Ranieri, Amina Chebira, Yue M. Lu, Martin Vet...
ICIP
1998
IEEE
14 years 9 months ago
Analysis of the Interpolation Error between Multiresolution Images
Many rendering or image-analysis systems require calculation of versions of an image at lesser resolutions than the original. Because the filtering required to perform such calcul...
Bryan S. Morse