If outdoor positioning is widely treated and quite precise, indoor or more generally in heterogeneous environment, the positioning (and also mobility prediction) requires conseque...
Frederic Lassabe, Philippe Canalda, Pascal Chatonn...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
This paper presents a new method for rendering views, especially those of large-scale scenes, such as broad city landscapes. The main contribution of our method is that we are abl...
This paper presents a new technique for rendering bidirectional texture functions (BTFs) at different levels of detail (LODs). Our method first decomposes each BTF image into mul...
Integration over a domain, such as a Euclidean space or a Riemannian manifold, is a fundamental problem across scientific fields. Many times, the underlying domain is only acces...