We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Kernel methods are effective approaches to the modeling of structured objects in learning algorithms. Their major drawback is the typically high computational complexity of kernel ...
Fabio Aiolli, Giovanni Da San Martino, Alessandro ...
A geometric graph is a labeled graph whose vertices are points in the 2D plane with an isomorphism invariant under geometric transformations such as translation, rotation, and scal...
This paper introduces our head pose estimation system that localizes nose-tip of the faces and estimates head poses in studio quality pictures. After the nose-tip in the training d...
Abstract. Active learning algorithms attempt to accelerate the learning process by requesting labels for the most informative items first. In real-world problems, however, there ma...