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CVPR
2010
IEEE
13 years 10 months ago
Fast directional chamfer matching
We study the object localization problem in images given a single hand-drawn example or a gallery of shapes as the object model. Although many shape matching algorithms have been ...
Ming-Yu Liu, Oncel Tuzel, Ashok Veeraraghavan, Ram...
ICCV
2011
IEEE
12 years 10 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
SI3D
2003
ACM
14 years 3 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
CG
1998
Springer
13 years 9 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
ICCV
2009
IEEE
15 years 2 months ago
Which Faces to Tag: Adding Prior Constraints into Active Learning
We introduce an algorithm that guides the user to tag faces in the best possible order during a face recognition assisted tagging scenario. In particular, we extend the active l...
Ashish Kapoor, Gang Hua, Amir Akbarzadeh and Simon...