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ACMACE
2009
ACM
13 years 11 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
JSAC
2010
194views more  JSAC 2010»
13 years 9 months ago
Burst communication by means of buffer allocation in body sensor networks: Exploiting signal processing to reduce the number of
Abstract—Monitoring human movements using wireless sensory devices promises to revolutionize the delivery of healthcare services. Such platforms use inertial information of their...
Hassan Ghasemzadeh, Vitali Loseu, Sarah Ostadabbas...
MMNS
2004
161views Multimedia» more  MMNS 2004»
14 years 1 days ago
Adaptive Video Streaming in Presence of Wireless Errors
Real-time video streaming with rate adaptation to network load/congestion represents an efficient solution to its coexistence with conventional TCP data services. Naturally, the st...
Guang Yang 0001, Mario Gerla, Medy Sanadidi
INFOCOM
2010
IEEE
13 years 8 months ago
Chorus: Collision Resolution for Efficient Wireless Broadcast
Traditional wireless broadcast protocols rely heavily on the 802.11-based CSMA/CA model, which avoids interference and collision by conservatively scheduling transmissions. While C...
Xinyu Zhang, Kang G. Shin
IEICET
2006
131views more  IEICET 2006»
13 years 10 months ago
Quick Data-Retrieving for U-APSD in IEEE802.11e WLAN Networks
The IEEE802.11e defines a MAC protocol, which provides EDCA (enhanced distributed channel access) and HCCA (HCF controlled channel access) to support differentiation service over W...
Shojiro Takeuchi, Kaoru Sezaki, Yasuhiko Yasuda