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ICPR
2008
IEEE
14 years 8 months ago
Enforcing image consistency in multiple 3-D object modelling
In this paper we present a new approach for modelling multiple object scenes using images taken from various viewpoints. The voxel representation produced by the space carving is ...
Adrian G. Bors, Matthew Grum
VC
2008
126views more  VC 2008»
13 years 7 months ago
Efficient reconstruction from non-uniform point sets
Abstract We propose a method for non-uniform reconstruction of 3D scalar data. Typically, radial basis functions, trigonometric polynomials or shift-invariant functions are used in...
Erald Vuçini, Torsten Möller, M. Eduar...
TOG
2008
174views more  TOG 2008»
13 years 7 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
IVS
2006
127views more  IVS 2006»
13 years 7 months ago
Feature hiding in 3D human body scans
In this paper, we explore a privacy algorithm that detects human private parts in a 3D scan data set. The analogia graph is introduced to study the proportion of structures. The i...
Joseph Laws, Nathaniel Bauernfeind, Yang Cai 0002
SBRN
2000
IEEE
13 years 12 months ago
Evolutionary Optimization of RBF Networks
One of the main obstacles to the widespread use of artijcial neural networks is the difJiculty of adequately define valuesfor their free parameters. This article discusses how Rad...
Estefane G. M. de Lacerda, Teresa Bernarda Ludermi...