Existing large scale display systems generally adopt an indirect approach to user interaction. This is due to the use of standard desktop-oriented devices, such as a mouse on a de...
We present a robust detector for deictic gestures based on a time-of-flight (TOF) camera, a combined range and intensity image sensor. Pointing direction is used to determine wheth...
This paper describes the construction of a statistical shape model based on the iterative closest point algorithm. The method does not require manual nor automatic identification ...
Frans Vos, Paul W. de Bruin, J. G. M. Aubel, Geert...
Virtually all methods of learning dynamic systems from data start from the same basic assumption: that the learning algorithm will be provided with a sequence, or trajectory, of d...
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...