We give a novel proof of the existence of Nash equilibria in all finite games without using fixed point theorems or path following arguments. Our approach relies on a new notion i...
Noah D. Stein, Pablo A. Parrilo, Asuman E. Ozdagla...
This paper advocates the main ideas of the interactive model of representation of Mark Bickhard and the assimilation/accommodation framework of Jean Piaget, through a rhythm recog...
Abstract. Curves are often used as anatomical features to match surfaces that represent biological objects, such as the human brain. Automated and semi-automated methods for extrac...
Xiaodong Tao, Christos Davatzikos, Jerry L. Prince
We propose a vector representation (called a 3D signature) for 3D face shape in biometrics applications. Elements of the vector correspond to fixed surface points in a face-centere...
Many approaches to active learning involve training one classifier by periodically choosing new data points about which the classifier has the least confidence, but designing a co...