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LICS
2009
IEEE
14 years 2 months ago
The Structure of First-Order Causality
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
Samuel Mimram
ICCS
2010
Springer
13 years 6 months ago
Default Conceptual Graph Rules, Atomic Negation and Tic-Tac-Toe
Abstract. In this paper, we explore the expressivity of default CG rules (a CGoriented subset of Reiter’s default logics) through two applications. In the first one, we show tha...
Jean-François Baget, Jérôme Fo...
KR
2010
Springer
14 years 5 days ago
I Don't Want to Think About it Now: Decision Theory with Costly Computation
Computation plays a major role in decision making. Even if an agent is willing to ascribe a probability to all states and a utility to all outcomes, and maximize expected utility,...
Joseph Y. Halpern
CORR
2011
Springer
209views Education» more  CORR 2011»
12 years 11 months ago
I Don't Want to Think About it Now:Decision Theory With Costly Computation
Computation plays a major role in decision making. Even if an agent is willing to ascribe a probability to all states and a utility to all outcomes, and maximize expected utility,...
Joseph Y. Halpern, Rafael Pass
LICS
2009
IEEE
14 years 2 months ago
Ludics with Repetitions (Exponentials, Interactive Types and Completeness)
Abstract. Ludics is peculiar in the panorama of game semantics: we first have the definition of interaction-composition and then we have semantical types, as a set of strategies ...
Michele Basaldella, Claudia Faggian