Multiagent environments are often highly dynamic and only partially observable which makes deliberative action planning computationally hard. In many such environments, however, a...
We have developed two systems, FN and ANDD, that use natural language and graphical displays, respectively, to communicate information about objects to human users. Both systems m...
Currently, state of the art virtual agents lack the ability to display emotion as seen in actual humans, or even in hand-animated characters. One reason for the emotional inexpres...
The advent of virtual environments such as SecondLife call for a distributed approach for norm emergence and spreading. In open virtual environments, monitoring various interactin...
Bastin Tony Roy Savarimuthu, Maryam Purvis, Martin...
In this paper, we describe an evolutionary approach to one of the most challenging problems in computer music: modeling the knowledge applied by a musician when performing a score...
Rafael Ramirez, Amaury Hazan, Jordi Marine, Esteba...