Abstract— Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses...
We propose a novel approach to auditory stream segregation which extracts individual sounds (auditory stream) from a mixture of sounds in auditory scene analysis. The HBSS (Harmon...
Tomohiro Nakatani, Hiroshi G. Okuno, Takeshi Kawab...
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
The goal of this paper is to present a computational framework that enables us to generate elementary speech act sequences in a dialogue between an electronic assistant and a compu...
—Games provide an ideal test bed for computational intelligence and significant progress has been made in recent years, most notably in games such as GO, where the level of play...