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IVA
2009
Springer
14 years 2 months ago
Evaluating Emotive Character Animations Created with Procedural Animation
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Yueh-Hung Lin, Chia-Yang Liu, Hung-Wei Lee, Shwu-L...
AAAI
2004
13 years 9 months ago
Repeated Observation Models
Repetition is an important phenomenon in a variety of domains, such as music, computer programs and architectural drawings. A generative model for these domains should account for...
Avi Pfeffer
AIIDE
2006
13 years 9 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
ARGMAS
2004
Springer
14 years 1 months ago
Is It Worth Arguing?
Argumentation-based negotiation (ABN) is an effective means of resolving conflicts in a multi-agent society. However, it consumes both time and computational resources for agents ...
Nishan C. Karunatillake, Nicholas R. Jennings
ATAL
2008
Springer
13 years 9 months ago
Regulating air traffic flow with coupled agents
The ability to provide flexible, automated management of air traffic is critical to meeting the ever increasing needs of the next generation air transportation systems. This probl...
Adrian K. Agogino, Kagan Tumer