Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
We present a new approach for enhancing local scene contrast by unsharp masking over arbitrary surfaces under any form of illumination. Our adaptation of a well-known 2D technique...
Traditional flat screen displays present 2D images. 3D and 4D displays have been proposed making use of lenslet arrays to shape a fixed outgoing light field for horizontal or bidi...
Martin Fuchs, Ramesh Raskar, Hans-Peter Seidel, He...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Graph-reduction specifications (GRSs) are a powerful new method for specifying classes of pointer data structures (shapes). They cover important shapes, like various forms of bal...