Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...
Abstract. We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game [12]. We focus on a fairly general sub...
We consider the rooted orienteering problem: Given a set P of n points in the plane, a starting point r P, and a length constraint B, one needs to find a path starting from r tha...
A core-based group-shared multicast tree is a shortest path tree rooted at core node that distributes packets to and from all group members. Traditionally, the bandwidth cost cons...
This paper focuses on network coding based multirate multimedia streaming in directed networks and aims at maximizing the total layers received by all receivers, which directly de...