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CGF
2008
188views more  CGF 2008»
13 years 8 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
ICASSP
2007
IEEE
14 years 2 months ago
The Biosecure Geometry-Based System for Hand Modality
We present an identification and authentication system based on hand modality which is part of a reference system for all modalities developed within the Biosecure consortium. It...
Geoffroy Fouquier, Laurence Likforman-Sulem, J&eac...
ISRR
2005
Springer
118views Robotics» more  ISRR 2005»
14 years 2 months ago
A Provably Consistent Method for Imposing Sparsity in Feature-Based SLAM Information Filters
An open problem in Simultaneous Localization and Mapping (SLAM) is the development of algorithms which scale with the size of the environment. A few promising methods exploit the ...
Matthew Walter, Ryan Eustice, John J. Leonard
SSPR
2004
Springer
14 years 1 months ago
Optimizing Classification Ensembles via a Genetic Algorithm for a Web-Based Educational System
Classification fusion combines multiple classifications of data into a single classification solution of greater accuracy. Feature extraction aims to reduce the computational cost ...
Behrouz Minaei-Bidgoli, Gerd Kortemeyer, William F...
MOBICOM
2010
ACM
13 years 8 months ago
Physical-layer identification of UHF RFID tags
In this work, we study physical-layer identification of passive UHF RFID tags. We collect signals from a population of 70 tags using a purpose-built reader and we analyze time dom...
Davide Zanetti, Boris Danev, Srdjan Capkun