This paper introduces a programming interface called PARRAY (or Parallelizing ARRAYs) that supports system-level succinct programming for heterogeneous parallel systems like GPU c...
The era of parallel computing for the masses is here, but writing correct parallel programs remains far more difficult than writing sequential programs. Aside from a few domains,...
A new stochastic method for locating the global minimum of a multidimensional function inside a rectangular hyperbox is presented. A sampling technique is employed that makes use ...
Network programming is notoriously hard to understand: one has to deal with a variety of protocols (IP, ICMP, UDP, TCP etc), concurrency, packet loss, host failure, timeouts, the c...