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» Position Paper: Ontology Learning from Folksonomies
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AI
2002
Springer
13 years 8 months ago
Programming backgammon using self-teaching neural nets
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
Gerald Tesauro
ITS
2010
Springer
148views Multimedia» more  ITS 2010»
14 years 1 months ago
Developing Empirically Based Student Personality Profiles for Affective Feedback Models
The impact of affect on learning has been the subject of increasing attention. Because of the differential effects of students’ affective states on learning outcomes, there is a ...
Jennifer L. Robison, Scott W. McQuiggan, James C. ...
GECCO
2009
Springer
151views Optimization» more  GECCO 2009»
14 years 3 months ago
Swarming to rank for information retrieval
This paper presents an approach to automatically optimize the retrieval quality of ranking functions. Taking a Swarm Intelligence perspective, we present a novel method, SwarmRank...
Ernesto Diaz-Aviles, Wolfgang Nejdl, Lars Schmidt-...
SOCROB
2010
126views Robotics» more  SOCROB 2010»
13 years 7 months ago
Using the Interaction Rhythm as a Natural Reinforcement Signal for Social Robots: A Matter of Belief
Abstract. In this paper, we present the results of a pilot study of a human robot interaction experiment where the rhythm of the interaction is used as a reinforcement signal to le...
Antoine Hiolle, Lola Cañamero, Pierre Andry...
ECCV
2004
Springer
14 years 2 months ago
Statistical Learning of Evaluation Function for ASM/AAM Image Alignment
Alignment between the input and target objects has great impact on the performance of image analysis and recognition system, such as those for medical image and face recognition. A...
Xiangsheng Huang, Stan Z. Li, Yangsheng Wang