We present a new mesh warping algorithm for tetrahedral meshes based upon weighted laplacian smoothing. We start with a 3D domain which is bounded by a triangulated surface mesh a...
This paper proposes a design for our entry into the 2006 AAAI Scavenger Hunt Competition and Robot Exhibition. We will be entering a scalable two agent system consisting of off-th...
The problem of generating maps with mobile robots has received considerable attention over the past years. Most of the techniques developed so far have been designed for situation...
—This paper proposes a set of methods for building informative and robust feature point representations, used for accurately labeling points in a 3D point cloud, based on the typ...
Radu Bogdan Rusu, Zoltan Csaba Marton, Nico Blodow...
Abstract— This paper describes Atlas, a hybrid metrical/topological approach to SLAM that achieves efficient mapping of large-scale environments. The representation is a graph o...
Michael Bosse, Paul M. Newman, John J. Leonard, Ma...