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ATAL
2008
Springer
13 years 10 months ago
Learning to interact: connecting perception with action in virtual environments
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
Pedro Sequeira, Ana Paiva
CCR
2006
82views more  CCR 2006»
13 years 8 months ago
Why flow-completion time is the right metric for congestion control
Users typically want their flows to complete as quickly as possible: They want a web-page to download quickly, or a file transfer to complete as rapidly as possible. In other words...
Nandita Dukkipati, Nick McKeown
CHI
2010
ACM
14 years 3 months ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck
ICAS
2008
IEEE
200views Robotics» more  ICAS 2008»
14 years 3 months ago
Connectivity of Thetis, a Distributed Hybrid Simulator, with a Mixed Control Architecture
—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...
Olivier Parodi, Abdellah El Jalaoui, David Andreu
ICDE
2007
IEEE
121views Database» more  ICDE 2007»
14 years 3 months ago
Dispatching Hospitals Intelligently: A Service-Oriented Approach
Emergencies happen frequently and handling them effectively is necessary. In many cases, emergencies are treated by a static procedure, without considering the requirements of th...
Oguz Akgus, Serdar Torgan, Anil Gürsel, Emre ...