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ECAI
2006
Springer
13 years 12 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
WSC
2008
13 years 10 months ago
Incorporating information networks into military simulations
Information superiority is considered a critical capability for future joint forces. As advances in technology continue to boost our ability to communicate in new and different wa...
Darryl K. Ahner, Jonathon K. Alt, Francisco Baez, ...
ACMDIS
2008
ACM
13 years 10 months ago
Paper interface to electronic medical records: a case of usage-driven technology appropriation
We conducted a 6-month project with a physical therapy clinic, involving equal parts ethnographic fieldwork and rapid prototyping. It differed from most reported user-informed des...
Elin Rønby Pedersen, Greg Wolff
BCSHCI
2007
13 years 9 months ago
A conference panel: but not as we know it!
This panel will take the form of a public debate about whether the conference of which it forms part has a future. Academic conferences are increasingly hard to cost-justify and g...
Tom McEwan, David England, Eamonn O'Neill, Nick Br...
IC
2007
13 years 9 months ago
Gordon Surface Modeling in a Network Environment
—With the advent of the Internet, we have entered the age of ubiquitous systems that will need to be able to communicate, establish criteria for measurement and then perform thes...
Jan Smid, Petr Volf