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» Power of peripheral designers: how users learn to design
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VRML
2000
ACM
13 years 12 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
CHI
2011
ACM
12 years 11 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
IJWBC
2006
58views more  IJWBC 2006»
13 years 7 months ago
UnaWare: supporting tacit design knowledge exchange
: DYNAMO (Dynamic Architectural Memory Online) is an interactive platform to share ideas, knowledge and insights in the form of concrete building projects among designers in differ...
Ann Heylighen, Mathias Casaer, Herman Neuckermans
IUI
2000
ACM
13 years 12 months ago
Jabberwocky: you don't have to be a rocket scientist to change slides for a hydrogen combustion lecture
In designing Jabberwocky—a speech-based interface to Microsoft PowerPoint—we have tried to go beyond simple commands like “Next slide, please” and make a tool that aids sp...
David Franklin, Shannon Bradshaw, Kristian J. Hamm...
HT
2010
ACM
13 years 9 months ago
Assessing users' interactions for clustering web documents: a pragmatic approach
In this paper we are interested in describing Web pages by how users interact within their contents. Thus, an alternate but complementary way of labelling and classifying Web docu...
Luis A. Leiva, Enrique Vidal