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» Power of peripheral designers: how users learn to design
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ISVC
2010
Springer
13 years 7 months ago
Low Cost VR Meets Low Cost Multi-touch
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Dane M. Coffey, Fedor Korsakov, Daniel F. Keefe
CHI
2008
ACM
14 years 9 months ago
A solution to interface evolution issues: the multi-layer interface
Updating an operational system is often complex and awkward. In this article, we will explain how the concept of multi-layer interface could facilitate the evolution of operationa...
Bruno Merlin, Christophe Hurter, Raïlane Benh...
GROUP
2005
ACM
14 years 2 months ago
Follow the (slash) dot: effects of feedback on new members in an online community
Many virtual communities involve ongoing discussions, with large numbers of users and established, if implicit rules for participation. As new users enter communities like this, b...
Cliff Lampe, Erik W. Johnston
GECCO
2007
Springer
177views Optimization» more  GECCO 2007»
14 years 2 months ago
Evolving problem heuristics with on-line ACGP
Genetic Programming uses trees to represent chromosomes. The user defines the representation space by defining the set of functions and terminals to label the nodes in the trees. ...
Cezary Z. Janikow
CORR
2011
Springer
198views Education» more  CORR 2011»
13 years 8 days ago
Decentralized Online Learning Algorithms for Opportunistic Spectrum Access
—The fundamental problem of multiple secondary users contending for opportunistic spectrum access over multiple channels in cognitive radio networks has been formulated recently ...
Yi Gai, Bhaskar Krishnamachari