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» Power of peripheral designers: how users learn to design
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SIGIR
2010
ACM
13 years 11 months ago
Learning more powerful test statistics for click-based retrieval evaluation
Interleaving experiments are an attractive methodology for evaluating retrieval functions through implicit feedback. Designed as a blind and unbiased test for eliciting a preferen...
Yisong Yue, Yue Gao, Olivier Chapelle, Ya Zhang, T...
ECSCW
2003
13 years 8 months ago
Learning and Living in the 'New office'
‘Knowledge sharing’ and ‘learning’ are terms often connected with the ‘New office’, the “modern” open office space. Work in these settings becomes more and more dis...
Eva Bjerrum, Susanne Bødker
CHI
2010
ACM
14 years 2 months ago
Knowing where and when to look in a time-critical multimodal dual task
Human-computer systems intended for time-critical multitasking need to be designed with an understanding of how humans can coordinate and interleave perceptual, memory, and motor ...
Anthony J. Hornof, Yunfeng Zhang, Tim Halverson
IPSN
2005
Springer
14 years 29 days ago
XYZ: a motion-enabled, power aware sensor node platform for distributed sensor network applications
— This paper describes the XYZ, a new open-source sensing platform specifically designed to support our experimental research in mobile sensor networks. The XYZ node is designed...
Dimitrios Lymberopoulos, Andreas Savvides
CHI
2007
ACM
14 years 7 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle