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CGF
1999
91views more  CGF 1999»
13 years 7 months ago
Efficient and Handy Texture Mapping on 3D Surfaces
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Kenji Matsushita, Toyohisa Kaneko
ICDCS
2009
IEEE
14 years 2 months ago
Stochastic Multicast with Network Coding
The usage of network resources by content providers is commonly governed by Service Level Agreements (SLA) between the content provider and the network service provider. Resource ...
Ajay Gopinathan, Zongpeng Li
IPPS
2005
IEEE
14 years 1 months ago
Desynchronized Pfair Scheduling on Multiprocessors
Pfair scheduling, currently the only known way of optimally scheduling recurrent real-time tasks on multiprocessors, imposes certain requirements that may limit its practical impl...
UmaMaheswari C. Devi, James H. Anderson
IEEEPACT
2002
IEEE
14 years 19 days ago
Using the Compiler to Improve Cache Replacement Decisions
Memory performance is increasingly determining microprocessor performance and technology trends are exacerbating this problem. Most architectures use set-associative caches with L...
Zhenlin Wang, Kathryn S. McKinley, Arnold L. Rosen...
DCOSS
2008
Springer
13 years 9 months ago
Frugal Sensor Assignment
When a sensor network is deployed in the field it is typically required to support multiple simultaneous missions, which may start and finish at different times. Schemes that match...
Matthew P. Johnson, Hosam Rowaihy, Diego Pizzocaro...