Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
Background: In discriminant analysis of microarray data, usually a small number of samples are expressed by a large number of genes. It is not only difficult but also unnecessary ...
Abstract. One solution to the lack of label problem is to exploit transfer learning, whereby one acquires knowledge from source-domains to improve the learning performance in the t...
Depth ordering is instrumental for understanding the 3D geometry of an image. We as humans are surprisingly good ordering even with abstract 2D line drawings. In this paper we pro...
Zhaoyin Jia, Andrew C. Gallagher, Yao-Jen Chang, T...
We introduce S-DUDE, a new algorithm for denoising Discrete Memoryless Channel (DMC)-corrupted data. The algorithm, which generalizes the recently introduced DUDE (Discrete Univer...