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» Practical Super-Resolution from Dynamic Video Sequences
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CSCW
2010
ACM
14 years 4 months ago
The individual and the group in console gaming
In this paper, we present results from a study of collocated group console gaming. We focus, in particular, on observed gaming practices that emphasized the individual gamer withi...
Amy Voida, M. Sheelagh T. Carpendale, Saul Greenbe...
ICIP
2008
IEEE
14 years 2 months ago
Boosted Interactively Distributed Particle Filter for automatic multi-object tracking
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
Yi Wu, Xiaofeng Tong, Yimin Zhang, Hanqing Lu
CAIP
2007
Springer
101views Image Analysis» more  CAIP 2007»
14 years 1 months ago
Target Positioning with Dominant Feature Elements
We propose a dominant-feature based matching method for capturing a target in a video sequence through the dynamic decomposition of the target template. The target template is segm...
Zhuan Qing Huang, Zhuhan Jiang
PRL
2006
117views more  PRL 2006»
13 years 7 months ago
Motion features to enhance scene segmentation in active visual attention
A new computational model for active visual attention is introduced in this paper. The method extracts motion and shape features from video image sequences, and integrates these f...
María T. López, Antonio Ferná...
ECCV
2004
Springer
14 years 9 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little