In information system development, end-users often participate in design and in many cases learn to design their own system. Design, however, requires a distinct approach that use...
: Software development includes gathering information about tasks, work practices and design options from users. Traditionally requirements gathering takes two forms. Interviews an...
Normal surface theory is a central tool in algorithmic threedimensional topology, and the enumeration of vertex normal surfaces is the computational bottleneck in many important a...
This paper describes the design and development of a flexible domain-based access control infrastructure for distributed Collaborative Environments. The paper proposes extensions ...
Yuri Demchenko, Cees de Laat, Leon Gommans, Ren&ea...
The focus of this chapter is to review what is known about free and open source software development (FOSSD) work practices, development processes, project and community dynamics,...